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Lund University
 

Papers from 2004

Ulf Assarsson and Tomas Akenine-Möller, ``Occlusion Culling and Z-fail for Soft Shadow Volume Algorithms'', The Visual Computer, Volume 20, Numbers 8-9, November 2004. See also our shadow rendering page.
Tomas Akenine-Möller and Michael McCool (eds.), Graphics Hardware 2004 proceedings, Grenoble, August 2004.
Jan Kautz, Marc Stamminger, Tomas Akenine-Möller, Eric Chan, Wolfgang Heidrich, Mark Kilgard, Real-Time Shadowing Techniques, full day course at SIGGRAPH 2004.
Timo Aila, and Tomas Akenine-Möller, ``A Hierarchical Shadow Volume Algorithm'', Graphics Hardware 2004, pp. 15-23, August 2004. See also our shadow rendering page.
Jacob Ström, and Tomas Akenine-Möller, ``PACKMAN: Texture Compression for Mobile Phones'', Technical sketch at SIGGRAPH 2004, August 2004. See also our mobile graphics page.
Tomas Akenine-Möller and Ulf Assarsson, ``On the Degree of Vertices in a Shadow Volume Silhouette'', journal of graphics tools, vol. 8, no. 4, pp. 21-24, 2003.
See also our shadow rendering page.
 

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Last updated: 2009-08-21