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Lund University

Computer Graphics

In the computer graphics group, we are doing research on and developing new algorithms for the creation of images from three-dimensional scene descriptions. We are interested in most aspects of graphics, including real-time rendering, global illumination, compression, mobile graphics, many-core rendering, ray tracing, collision detection, graphics hardware, and rasterization algorithms.


  • Mike Doggett got a VR grant and is looking for a new PhD student. Read the position description here.
  • We got a paper about Dynamic Ray Stream Traversal accepted to SIGGRAPH 2014!
  • We got a paper on anti-aliasing using InstantAccess accepted to SIGGRAPH 2013!
  • We got a paper on thin curve primitive rendering accepted to SIGGRAPH Asia 2012!
  • Petrik Clarberg successfully defended his PhD thesis on the 7th of December 2012. Faculty opponent: was Jason Lawrence.
  • We got a paper accepted to SIGGRAPH 2011!
  • Jacob Munkberg successfully defended his PhD thesis on the 1st of April, 2011. Faculty opponent was Marc Stamminger.
  • Per Ganestam joined as a PhD student in October 2010.
  • Rasmus Barringer joined as a PhD student in October 2010.
  • Carl Johan Gribel joined our group as a new PhD student in November 2009.
  • Our paper about Automatic Pre-Tessellation Culling was presented at SIGGRAPH 2009
  • Michael Doggett joined our graphics group in May 2009. Whopee!
  • Tomas was awarded with an Research Fellow Post from the Royal Academy of Sciences, June 2008
  • Jon was awarded with an AMD fellowship in 2008.



Page Manager: Tomas Akenine-Möller
Webmaster: webmaster@lth.se
Last updated: 2014-12-12