Computer Graphics - LUGG

Computer Science | Faculty of Engineering, LTH

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Computer Graphics

In the computer graphics group, we are doing research on and developing new algorithms for the creation of images from three-dimensional scene descriptions. We are interested in most aspects of graphics, including real-time rendering, global illumination, compression, mobile graphics, many-core rendering, ray tracing, collision detection, graphics hardware, and rasterization algorithms.


Mike Doggett got a VR grant and is looking for a new PhD student

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